World of warships overmatch. 6 s is average, however her 910 m turning radius is quite poor. World of warships overmatch

 
6 s is average, however her 910 m turning radius is quite poorWorld of warships overmatch  It was only toward the end of this period that the U

US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. Combat instruction requires 2 and a half salvos to fill up, and gives you 20% secondary reload and range for a minute. USS West Virginia sank as a result of the attack on Pearl Harbor. A good set of examples of such tanks suited for reverse angling is the T29, T32, T34 and TOG II* heavy tanks. Brown and George MooreYamato was designed around the idea that an individual ship could have superiority over any battleship of a potential enemy. Ok so for the normal ap, the game checks for autobounce at 45 degree angle. . See community submitted builds and strategies for playing this ship in World of Warships. 11. Overmatch, una parola usata spessissimo nei video di World of Warships, in particolare quando si parla di corazzate. AA Defense (75) Atlanta is one of the best AA ships at tier 7 but that says little, AA is generally worthless nowadays unless you build for it. 12, 0. Note how the overmatch numbers are completely different in Tanks. Rate of Fire 12 shots/min. 42m spotting range. . The AP shells overmatch 35mm plating and feature high alpha damage as well as high penetration. 🚩 Play World of Warships for FREE: of Warships / World of Tanks / War Thunder / World of Warplanes🎥 Send You. Reload Time 5 sec. Renown is the Tier VI ship of the British battlecruiser tech tree, and further continues the emphasis on speed and firepower over survivability and armor. This plate IS A HITBOX. All trademarks and trademark. Paper Ships: Cruiser Minotaur - News - World of Warships; British Cruisers, Two world wars and after by Norman Friedman Information on the 6-inch guns that were to be mounted on the Minotaur, and were later mounted on the post-war Tiger-class cruisers; Rebuilding the Royal Navy: Warship design since 1945, by D. The Montana class was intended as a successor to the Iowa-class battleships: They were larger, better armored, and more heavily armed. Superlight cruisers are getting powercreeped into irrelevancy by increasing amounts of 16mm overmatch and other things. Hannover was released into the German tech tree on 14 April 2022. a 100000 hp on GK is worth 10 times less simply because its a bb and a useless one at that, than a. - Japanese BBs have the most powerful and accurate main battery. 2. In addtion to the main battery guns, the ship received. Overmatch is when an AP shell will not do an angle check and so the shell will not bounce regardless of angle. Buffalo. . 1 knots (with the Sierra Mike combat signal), that can further be increased with the Engine Boost consumable to 36. World of Warships Statistics tracker with instant update. My suggestions have always been remove overmatch but make it so citadels can’t be overpenned. In World of Warships, we are getting a fairly good representation of the I3 design with some modernization done to the anti-air armament as well as some armor changes from what I see. Overmatch, most higher tier BB's will overmatch most cruiser armor. Jump to content. This can only happen where they hit. Does the same apply on Marco Polo's SAP shells? Thanks. After Preussen becomes the tier X tech tree ship of the branch, the following. However, Wargaming also gave her a hypothetical Cold War modernization with modern 100 mm dual-purpose secondaries as well as twin 57 mm AA mounts from the 1960s. Nelson has the overmatch potential, great HE, and the superheal (especially useful if you’re getting HE spammed by the cruiser). 00:00 Introduzione00:18 Overmatch2:26 Formula magica4:54 Tabella wiki WG7:15 Armature varie16:30 Bismarck vs Colorado17:43 Bismarck vs Lyon18:03 Bismarck vs. Shikishima does the same to armour up to (and inlcuding) 35mm. 9,000,000. Links. Well I'd be happy if people would stop believing the overmatch myths. 3(32mm) = 457. I am not talking about citadels that I get when showing my broadside –. 3 = 457. 6s is average, however her turning radius of 970m is quite poor. 3 = 28. < > Musashi — Japanese special premium Tier IX battleship. +Have access to the biggest guns, being able to reliably overmatch 25mm plating starting at tier VII, and the only nation to have a ship that can overmatch 32mm of plating +Generally have the best gun ranges tier-for-tier, which fits perfectly with their high accuracy guns, making them very comfortable snipers that prefer to stay away from mid. This is false, the shell will only ignore the autobounce factor, but it will NOT ignore the effective armour thickness that is needed to fuse the shell, as confirmed by. At this tier, it is quite significant as a DPS cruiser and compared to her competitor. AP overmatch An AP shell whose diameter is greater than 14. They could've but they decided just to make an overpen, and overpen. Alongside the Soviet destroyer Delny, a second new tech tree ship will make her entrance to the game. 5 seconds is average, but her turning radius of 840 m is quite poor. -The Problem- Overmatch needs to go in its current form. Shell Weight. In short, the advantages of the République’s AP are: 1) Highest AP Penetration up to 15km 2) Fastest shell travel speed 3) Ability to overmatch Cruiser Armour (30mm) However, she has the lowest broadside weight. navigation search. She is the second fastest Tier VIII battleship (without factoring in speed boost) at 33. 4 knots that can be further increased to 33. On September 2, 1945, the Japanese Instrument of Surrender was signed on the battleship. 3 = Thickness the shell can overmatch. 3=31. 3, the 457 mm gun cant overmatch a 32 mm plate, but someh. :) 2. Armament. One has to consider that we now have subs in the game, that are not counted and we have superships, while the API does not give data for. Yammy is bad for: bad damage control. Salem — American special premium Tier X cruiser. With IFHE yes, in the case of guns that overmatch 32mm of armor, I am actually more concerned with guns that overmatch 27mm and 30mm of armor, as those a cruiser thresholds, and this game isn't sitting on major Ballance issues because BBs lack targets that they can overmatch. Overmatch. The armament of the scout cruisers originally included six 140 mm twin-gun turrets, but the project was later revised. See moreFor heavy shells vs. these cannot bow overmatch cruisers & BBs though. WoWS wiki: AP Overmatch. . I don’t have concrete numbers, but I think that the propulsion citadel (engine rooms +. If overmatch was removed cruisers would need some touches for sure. even more passive because british BBs become the best because AP becomes less consistent on yamato and similar high overmatch ships because shells are now required to be >30° to even overpen, and AP on superstructure becomes impossible to predict because it will ricochet on everything either into the ship. She was the first battleship in the Royal Navy to be armored. +20% credits earned in the battle. Link to post Share on other sites [PEZ] Yedwy. For the bow, it’s not that. That was the start of the journey that led to how I am quite differently enjoying the game now. AP pen is different for each gun/shell combo, and reduces with distance. On top of that, the citadel itself isn’t fully covered. Change the look of your ship, choose upgrades to suit your play style, and go into battle with other players!World of Warships MMO Gaming. The following is a useful link to a Google spreadsheet page that shows overmatch armor by ships. Otherwise, subsequent changes are noted below the link. The plans for the Yamato-class battleships included the construction of eight ships before 1950. Overmatch is not everything. A demonstration of overmatch mechanics in action. Understanding how the shell types behave and when to use them is important to achieving optimum results in battle. Overmatch will always pen, but yes, the shell still loses penetration when it overmatches, and that is what i was saying. Here's the AP shell penetration sequence in World of Warships: Overmatch check / Fuse arm check - The game first checks to see if the shell can automatically penetrate the armour. Like it or not (I personally dont), autobounce and overmatch are two of the core mechanics of this game, and it can make the difference between bow tanking and lolpen. How would you feel about a % chance to overmatch low armor. 3, 0. Her main armament is represented by 420 mm guns. 20,600,000. If you don't like hiding behind islands to get risk-free kills at the expense of those trying to get the action going, Random PVP is boring, repetetive and predictable. Client Versions Included: 0. Special +15% Engine boost. Overmatch. It is normally used on tanks with forward-mounted turrets in order to create better angling for sidescrapes. • 2 yr. 3 to see how big a gun needs to be to overmatch. Italians, the upcoming Germans, the ever popular Pommern, etc. I like the goal, but have a question: What is the advantage for favoring randomization of the binary outcome overmatch [Y/N] over applying the existing penetration function to a wider range of angles (e. Overmatch, IMO. Fire in World of Warships is a damage-over-time effect that occurs due to damage taken from enemy high explosive shells or aircraft bomb hits. K. Her rudder shift time of 13. So not only is the side protected around the. I'm pretty sure all 460mm+ shells in the game has enough penetration and velocity to pen anything that they can overmatch, but it's not automatic. These characteristics can be different on different vehicles, or on the same vehicle in different turrets. Nelson — British special premium Tier VII battleship. It will do so if the raw armour thickness (regardless of angle) is less than [ shell caliber / 14. Her main armament is represented by 420 mm guns. 9 km (which can drop below 10 km with camo/captain skill and modules) and max speed of 35 kts (without speed flag) may be easy to run away and hide. Airship allowed for more aggressive play, but has now been removed, so all the money I spent reactivating my Tier X ships (by. 5, 0. Today, we are taking a look at the Brisbane, the new tier X Commonwealth cruiser. Sevastopol was the second ship of the Kronshtadt-class of battlecruisers from the Soviet Union. Warspite is the king of Tier VI, because nothing lower than 380mm can overmatch it's bow armor while Warspite can overmatch everyone (except for Bayern but that's because the bow is heavily armored, yet it's still possible). CryptoBuffalo is, by and large, a direct upgrade from Baltimore before her. 30 mm deck armor to protect the ship against battleships with large-caliber guns. 2 Types of Penetration 1. nginxTitle. And it needs it with the 6 guns, where something else at same tier has 10 to 14 slightly smaller or same calibre. Right now, theres an issue where with the current overmatch ratio of 14. Filter. Rotation Speed 11 deg. If a 380 SAP shell hit an angled ship with 25mm armour, will it penetrate? I read on wiki about overmatch under AP. Tier 9 and 10 ships useless. Her armor is. Available for testing by supertesters in Update 0. Overmatch. Players. 6; any shell larger than 18" will overmatch (meaning, the 460 mm guns of Yamato/Mushashi and the 510 mm guns of Shikishima and some of the new super ships) The concept of overmatch may have some real world physics behind it, but the factors used in the game exist solely for balancing purposes. With a torpedo protection system of 25%, she can handle incoming torpedoes better than most other cruisers. . 7, so 28mm at most. You don't round up. There was only one restriction—the battleships had to be able to pass through the Panama Canal. As a result, there are many unusual terms that may appear in a discussion. Six all-new Italian battleships arrive in port with update 0. 667 penetration, rounded up to 22mm, which means all 130mm guns (barring the effect of IFHE) will penetrate armour of up to 22mm thick. Overmatch, most higher tier BB's will overmatch most cruiser armor. This still means Incomparable can overmatch Shiki's bow, but Shiki is going to be pretty much immune at Incomp's max range. Georgia is loaded with so many gimmicks that any high tier Soviet, French, or Royal Navy battleship would be envious of her. for example (these aren't the right numbers) Alaska is R 12+30 and azuma would be R 12+20. To one of the biggest independent Communities for World of Warships: Legends! We are here to discuss game topics, share experience and help. Games arrow. Vincent and Kremlin due to their 30mm overmatch, we believe that they will. The secondary battery is quite interesting as we get the same 152 mm triple turrets as République but also a twin version of the French 100 mm. 5-second rudder shift and a large 920-meter turning radius. Overmatch Mechanic. If you don't like hiding behind islands to get risk-free kills at the expense of those trying to get the action going, Random PVP is boring, repetetive and predictable. This means that almost all battleships and even some cruisers can overmatch these parts of the ship. Alongside the Soviet destroyer Delny, a second new tech tree ship will make her entrance to the game. 3 rule applied, this shell could penetrate 21mm of “armor”. World of Tanks Blitz. A behemoth battleship of 100,000 tons, equipped with extra-heavy 483 mm main guns and mighty AA defenses comprising anti-aircraft and dual-purpose gun systems designed in the 1940s. so it will be challenging to overmatch. Download ★ World of Warships ★ Modpack IPS Theme by IPSFocus; Language . Mode: Light Dark. They dont lack health, considering the concealment of cruisers whether heavy or so called super cruisers or their you know HITBOX SIZE??, they might aswell be more healthy than BBS. 32 mm armor * 14. If Boats used the Tanks calculations, 100mm would overmatch all 32mm plating. nginx For example, 130mm guns have 130/6 = 21. So. On top of that, she is able to overmatch 32 mm platings to happily ruin the day of enemy battleships and cruisers. Like for instance, when fighting the Leopard 2s, you can aim at the uppermost part of. Theres clearly no sense playing a game when youre fighting ships two tie. 1 km, same as the Bismarck's and rather limited for Tier 10. 9. - American BBs have the best AA. Massachusetts is the second South Dakota-class battleship to come to World of Warships, and — despite appearances — plays very differently than her sister Alabama in several ways. Positioning. Plymouth was an initial design of the Edinburgh series of Town-Class cruisers, the ship was designed with a main battery armament of sixteen 6 in guns, mounted in four turrets, while retaining her maneuverability by also slightly increasing her dimensions. Good tanking if you keep distance and have your side covered. Game Website;Yamato — Japanese Tier X battleship. Technology Superseeds Numbers. Good accuracy. High HP pool. Overmatch question. 1 knots (with the Sierra Mike combat signal), that can further be increased with the Engine Boost consumable to 36. Her Repair Party covers 60% of normal. Her rudder shift time of 16. Last night was the last straw once again an evening of 2 Tier over matching. Some ships have better armor protection, bigger or smaller citadels, some ships like the 8" USN cruisers have good penetration/auto bounce. I also found the guns to be wildly inconsistent, even below the 12km threshold which. 12. 95mm armour. This mechanic is one of the major reasons why Montanas in the game struggle so hard to fight Yamatos. In the end Shikishima's durability way outclasses incomparable's (97k vs 70k HP), and Shiki has better plating. Lion is much better than monarch on the Offensive and defensive front. ( Cross map snipers / big salvos ) USN BB (Vermont): these follow the slow BB. World of Tanks Blitz. Some have the ability to overmatch other BB's that have angle on bow. Get the latest news and developments here and play. The overmatch mechanic cares about armor at all calibers. But how exactly does that work? Why isnt it just…Turning Circle Radius 770 m. Premium Powerups Explore Gaming. 29 s. 3x the thickness of the enemy armour (in mm). A 21 000 tons design with steam turbines and armed with two triple turrets with 283 mm guns. It has 8x 381mm guns. She's too thick to bank on overpens and her enormous citadel is a magnet for any shells that overmatch your extremities or catch your side. Personal Opinion. How It Works. By the start of World War II, Bismarck was one of the mightiest battleships in the world, owing to her advanced gun fire control system and powerful artillery. The main problem I have with cruisers is that I am getting far too many citadels from battleships (and most games have 5 BBs per side). press and hold F1: show help (in battle) press and hold Tab: show players, ships, kills, mission, divisions, quick command keys (in battle)As I have read the forums and experienced more of higher tier gameplay I have come across the complaints listed in the title above. Description. Rate of Fire. Per the navy replenishment program, plans were made to build cruisers to lead the Shimakaze-class destroyer flotillas. < >Musashi — Japanese special premium Tier IX battleship. The overmatch magic number is "14. Definitions: Normalisation is how much a shell ''digs into'' the armour when striking it. There…3 minutes ago, Megrim3 said: Im gonna go out there tonight and wreck havoc in the bayern. The most significant thing about the Fire Prevention perk is that it makes it so you can only get 1 fire amidships instead of 2. - updated Damage per minute, Overmatch & Speed Rounding Fix - updated clan icons - Attention! The possibility to install ship skins from different groups in the skins branch has been unlocked. 95%+ of the time you were shooting at the front of enemy tanks. By anonym_9qa81sg1ET3c, April 17, 2020 in General Game DiscussionDuncan is a fast battleship, with a top speed of 32 knots, that can be increased to 36. The caliber of the guns provides another bonus: her 305mm armor piercing shells have the ability to overmatch 21mm of armor. For AP shells, we’ve reduced the maximum damage from 15,500 to 14,500, and changed some other related parameters. Sorry, this post was deleted by the person who originally posted it. Destroyers still take a lot of damage from BB AP if you get multiple hits. Radar. Her maneuverability is poor, with a slow 11. She received bulges, reinforced decks, a new superstructure, radar, and a new dual-purpose main battery. You can’t just take away one of your main weapons against the other class that allows it to be generally countered. 95). Brightness: Low Medium High. There are AP-based cruisers, and Petro is a good example (and Des Moines if you cry Russian bias), where you don't need overmatch to perform well. e. S. S. World of Warships's jargon incorporates nautical jargon as well as that specific to the game. more. Those are pretty much the important thresholds. Share this post. 10, 0. This battleship featured an innovative arrangement designed under the restrictions of the Washington Naval Treaty of 1922. It had its place. Tier 6. - the AP overmatch is not Im not a beginner and I do know about the 14. There are three types of player-loadable ammunition in World of Warships: high explosive (HE), armor piercing (AP), and semi-armor piercing (SAP). Do you think we will ever get battleship without 30 mm overmatch again? I think they are more fun. The main screen of the World of Warships user interface. Donate; World of Tanks Stats; Data Source. A game about huge boats. The overmatch magic number is "14. 3". She received upgrades in the interwar period, and during World War II, Renown participated in the hunt for the German raiders Graf Spee and Bismarck, as well as the. S. Problem is that between all the. X. POP Feb 10, 2021 @ 4:03pm. Find the best builds for Hannover, the German Tier ★ battleship. Zieten represents a modernized variation of the GK 4531 large combat ship design study. Only large cruiser at her tier. S. 3 = 457. Ships shouldn't be balanced around using 1 type of ammo to get results no matter what, because it removes another element of skill from the game. The current data from proships for Tier VII and up is: 38,97% BB, 31,75% CA, 24,42% DD und 4,86% CV. That's pretty huge for large ships. While this may seem like an inferior main battery at first glance due to having a smaller salvo weight, Ohio's main battery brings quite a few advantages with it. S. Missouri — American special premium Tier IX battleship. Ok, 14. Skip to content. up to 85 degrees), which would effectively take shell kinetics into account? 32mm at an 85. I stay hidden next to islands. Double Overmatch occurs when your shell calibre is greater than (not simply equal to) the enemy’s nominal armor thickness, i. Share. So with it active, your secondaries reach 14. I’ll go one step further and say Yamato is less fun to play against than Smolensk. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3=32. Get the latest news. Takes a total 30s at most. The same as above but with two twin turrets with 380 mm guns. Tachibana — Japanese special premium Tier II destroyer. 7. 406s overmatch 27, so you just got overmatch penned straight through your bow. +20% credits earned in the battle. Other than that, her secondaries have the same dispersion as those of German battleships (AKA. Nothing in their package is going to threaten any sub player that can walk and breathe at the same time. The problem is that all battleships that you can face have at least 305 mm shells so they will overmatch this plate. For her size, Tachibana boasted a sufficiently powerful torpedo armament. We need to distinguish three main terms that often get confused by players: Draw Distance - a technical limitation to being able to see tanks and other objects in the 3D world. World of Warships: Legends. 3 = 31. 1 drops today, debuting the early access addition of the new line of Italian battleships, as well as the new Ranked Battles format, new Clan Battles, an updated Brawls system, and much more. A stocky ship, it should come as to no surprise that her armor is a vast improvement from Pensacola (not hard to do), allowing her to at least handle herself in. OverlordBou from QQ7 and Your_SAT_Score from O7 discuss the best performing and easiest to lea. Fire is represented visually by flames spewing from the deck or superstructure of a ship, as well as by flames along the edges of the in-game user interface. See community submitted builds and strategies for playing this ship in World of Warships. If a gun is damaged in battle it will receive an. Due to it being just 20mm, about every gun it era 3 can overmatch it. However the mechanic still works, you will overmatch the bow when you hit it. They are anti-ship combatants, skirmishers that specialize in medium to long ranges, and are ships that need other ships to draw fire or to support in order to do well. S. Particularly the higher tier 'super' cruisers like Alaska and Kronstadt because they burn for the same length of time as battleships. In rank or clan battle, it is not on my meta shortlist for sure. And 100mm armor can be penetrated by most 127mm or bigger guns. If your shell can penetrate the angled armor, it counts as damage however if at 60 degrees and your guns cannot overmatch enemy armor, the game instantly decides the shell will automatically bounce. This project was never implemented. Initially, the Kronshtadt-class (Project 69) was meant to be built with three triple 305 mm turrets with two superfiring at the front and one at the rear. Gun caliber / 14. They miss out on the overmatch. Spotting range is calculated as follows: First example: 400 - (400 - 50) * 0. A high-speed battleship that inherited numerous traits of German battlecruisers of the World War I period. So Preußen and Incomparable are coming out soon and they will make 30mm overmatch even more common than it already is. The ship was a development of the Richelieu class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. 3x bigger than the armor. Improved secondaries with good accuracy and 7. Spotting Range - the game mechanics limitation to spotting, i. Sevastopol — Soviet special premium Tier X cruiser. In World of Warships, we are getting a hypothetic modernized GK 5041 with a revised superstructure, stronger secondary armament, anti-air and also the addition of deck-mounted torpedo launchers. Affectionately referred to as "Mighty Mo" by her crew while she was on active duty, USS Missouri comes to World of Warships as the game's first Tier IX premium. Nations. thin armor, ricochet cannot occur; see Overmatch below. This product is not licensed, endorsed, and/or affiliated with any branch of Federal, State, and/or sovereign government, or any military branch or service thereof, throughout the world. Notes Changes to the Inertia Fuse for HE Shells Skill (Update 0. Like Tashkent, Victor. Khabarovsk can equip the following consumables: . 1:42 Scale: Stalingrad - World of Warships Official Channel - YouTube; Developer. This is the ammo type that makes them ideal for getting through well angled armor. . Selected. And while occasionally they are fun to play, the vast majority of the time they are in T10 games. Fire. Navy High Command placed an order for a similar gun but with a caliber of 203 mm. . At regular angles, normal penetration rules apply. 305 mm guns able to overmatch up to 21 mm of armor. 6mm So yeah, there was a brief period when Yamato was the only ship to overmatch many cruisers everywhere, but most cuisers getting overmatched by big portion of the BB's isn't exactly a new thing. With guns and torpedoes. In World of Warships, Overmatch mechanics exist as well, Overmatch in WoWS occurs when this condition is fulfilled. Strong anti-air. 2023 12:00 Development Blog; Clan Battles Anaconda Season — Changes to Ship Restrictions and Balance Changes — Public Test 12. This is very relevant when shooting a battleship is shooting another "bow in" aka "nose on" battleship battleship. Cruisers and overmatch (T8) By Count_pott, May 19, 2021 in General Game DiscussionEpisode 22 covers the overmatch mechanic. A battleship design developed in France in response to construction of the German "H"-class battleships. 3 formula, but I imagine lots of players are and dont: theyre not familiar. The same as above but with two twin turrets with 380 mm guns. Flandre ’s guns have a decent sigma of 1. At the beginning of 1941, the program was adjusted: Based on intelligence data on the scale of construction of capital ships in the U. As for armor penetration there is a lot of tools to check what would be pen at what range. 68%) EU Server: 365,972. 0. 8. 3 x armour. Yammy is bad for: bad damage control.